Poker Glossary
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strategy

205 terms

Bluff

A bluff is a bet or raise made with a hand you expect to be weaker, to make better hands fold.

Bluff Catcher

A bluff catcher is a hand that can win only if the opponent is bluffing.

Board Coverage

Board coverage describes how well a range of hands connects with the possible flops, turns and rivers.

BRM

BRM is short for bankroll management.

Bubble Pressure

Bubble pressure is the pressure a player, especially a short stack, feels when close to the money in a tournament.

Bull The Game

To bull the game is to bluff frequently.

Bum Hunting

Bum hunting is seeking out weaker players to play against.

Button War

A button war is a hand in which the button and the cutoff compete aggressively against each other.

Call Cold

To call cold is to call both a bet and one or more raises in a single action.

Calling Station

A calling station is a player who calls too much and rarely raises or folds.

Change Gears

To change gears is to shift deliberately from one style of play to another, for example from tight to loose.

Chase

To chase is to keep calling with a drawing hand that is probably behind, or to keep gambling in order to win back losses.

Check‑Raise

A check-raise is checking first and then raising after an opponent bets in the same betting round.

Cinch Hand

A cinch hand is the nuts: a hand that cannot be beaten.

Cold Call

A cold call is calling a bet and a raise in one action, without having put any chips in before.

Cold Call or Bet

A cold bet or cold raise is made against the wagers of several players; a cold call calls several bets at once.

Combos

Combos are the possible combinations of two cards a player can hold, used to estimate an opponent's range.

Conservative

A conservative player plays few hands, avoids risk and bets or raises mostly with strong hands.

Conservative Play

Conservative play is a strategy of betting only hands that have a good chance of winning.

Continuation Bet (C‑Bet)

A continuation bet is a bet on the flop by the player who raised before the flop.

Coordinated

A coordinated board has community cards that connect with each other or share a suit, making strong hands and draws possible.

Cripple

To cripple the deck is to hold or see so many of the cards others would need that they cannot have a strong hand.

Dead Money

Dead money is chips in the pot that came from players who have folded or who cannot win it.

Deep Stack

A deep stack is a large number of chips compared with the stakes or the starting stack.

Delay C-Bet

A delayed c-bet is a continuation bet made on the turn after checking the flop.

Dominated Hand

A dominated hand is a hand that is a big underdog against another specific hand, often because it shares a card with a better kicker.

Dominated Hands

Dominated hands are hands that are big underdogs against another hand, such as a lower pair against a higher pair.

Dominating Hands

A dominating hand has the same top card as another hand but a stronger second card, so it is far ahead of it.

Donk Bet

A donk bet is a bet made out of position into the player who was the aggressor in the previous betting round.

Double Bluff

A double bluff is bluffing, being called, and then bluffing again on a later street.

Edge

An edge is an advantage you have over your opponents, from skill, experience, position or other sources.

Effective Nuts

The effective nuts is a hand that is not the best possible hand but is, in practice, as good as the nuts.