postflop
Gut Shot
To gut shot is to draw to, or to hit, an inside straight. A gut shot is a draw that needs one card in the middle of the straight.
Gutshot Straight
A gutshot straight is a straight that was filled in the middle. For example, with nine and eight, a flop of 7-5-2 and a six on the turn, you have made a gutshot straight.
Help Card
A help card is a card that improves a player's hand. When it comes, your hand is stronger than before.
Hit
Hit means that the flop contained cards that help your hand, as in 'the flop hit me'. It can also be used for the turn and the river.
Ignorant End
The ignorant end is the lower end of a straight in a game with community cards. A straight that uses the low end of the sequence can be beaten by a higher straight.
Improve
To improve is to make your hand better with the cards that come later, for example on the flop, turn or river. Your hand improves when it gets stronger than it was.
Inside Straight
An inside straight is a hand that needs one specific card to complete a straight, because the missing card is in the middle. It is also called a gutshot or a belly buster.
Inside Straight Draw
An inside straight draw, also called a gutshot or belly buster, is a draw to a straight in which only one rank completes the hand. It has only four outs.
Lead
To lead is to be the first to bet in a round. The word is also used for the player who is currently ahead, and for the player who made the last bet or raise in the previous round, and so 'has the lead'.
Made Hand
A made hand is a hand that is already complete and does not need more cards to be strong, such as a pair, a straight, a flush or a full house. It is the opposite of a drawing hand.
Make
To make the deck is to shuffle the deck. It is an old way to say that the dealer mixes the cards.
Middle Pair
Middle pair is a pair made with the second-highest card on the board, or with a card that is neither the highest nor the lowest on the board. It is a medium-strength hand.
Miss
To miss is to fail to make your hand. A player misses when his draw does not come in, or when the flop does not help his hole cards.
Monotone Board
A monotone board is a board on which all community cards are of the same suit. For example, K♠ 9♠ 4♠ is a monotone flop. Anyone with two spades already has a flush.
Multi‑way Pot
A multi-way pot is a pot with three or more players. It is the opposite of a heads-up pot. It is also called a family pot when many players take part.
NFD
NFD stands for nut flush draw, a draw to the best possible flush. For example, with the ace of spades and another spade on a board with two spades, you have the nut flush draw.
Nut Flush
A nut flush is the highest possible flush on the board. It usually includes the ace of the suit, and nobody can have a higher flush.
Nut Flush Draw
A nut flush draw is four cards of one suit including the ace, needing one more card of that suit to make the highest possible flush.
On The Come
On the come means that a player does not yet have a complete hand, such as when he holds a drawing hand. He is betting or calling on the come, in the hope of completing it.
Open‑Ended Straight Draw
An open-ended straight draw is four cards in a row that need one specific card at either end to complete a straight. It has eight outs, so it comes in about one time in three by the river.
Over‑flush
An over-flush is a flush that loses to a higher flush in the same hand. The player with the higher flush has over-flushed his opponent.
Overcard
An overcard is a card that is higher than any card on the board or in the other hand. In Hold'em, your hole cards are overcards when they are both higher than the board.
Overpair
An overpair is a pocket pair that is higher than any card on the board. For example, a pair of kings on a flop of 9-5-2 is an overpair.
Postflop
Postflop is the stage of a hand after the flop has been dealt. It includes the flop, turn and river betting rounds.
Ragged
A ragged flop is a flop that does not seem to help anybody much, with unconnected cards of different suits, such as J-6-2.
Rainbow
A rainbow is a flop, or a board, whose cards are all of different suits. No flush draw is possible on a rainbow flop, except a backdoor draw.
River
The river is the fifth and last community card in Hold'em and Omaha, dealt after the turn betting. It is followed by the final betting round and a showdown. It is also called fifth street.
River C‑bet
A river c-bet is a continuation bet on the river by the player who raised before the flop and bet the flop and the turn. It is the third barrel, also called a triple barrel.
Runner‑Runner
Runner-runner is a hand that is made by hitting the cards you need on both the turn and the river. Before the turn, you have only a very small chance of making the hand. It is also called backdoor.
Running Pair
A running pair is a pair that comes on the last two cards of the board, the turn and the river. The two cards have the same rank.
Scare Card
A scare card is a community card that may have given an opponent a strong hand, and makes you afraid to keep betting. It is typically a card that completes a flush or a straight, or an overcard to the pairs on the board.
Second Pair
Second pair is a pair made with the second-highest card on the board, in games with community cards. It is a medium-strength hand.